//
//  AppDelegate.m
//  OC新浪微博
//
//  Created by wyman on 16/4/9.
//  Copyright © 2016年 wyman. All rights reserved.
//

#import "AppDelegate.h"
#import "HMMainViewController.h"
#import "HMWelecomeViewController.h"
#import "HMFeatureViewContrller.h"
#import "HMUserAccountModel.h"
@interface AppDelegate ()

@end

@implementation AppDelegate


- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions {
    //自定义tabbar  添加
    
    
    HMMainViewController *vc = [[HMMainViewController alloc]init];
    
    vc.view.backgroundColor = [UIColor orangeColor];
    
    self.window = [[UIWindow alloc]initWithFrame:[UIScreen mainScreen].bounds];
    
    self.window.rootViewController =  [self defaultViewController];
    
    [self.window makeKeyAndVisible];
    
    return YES;
}
//判断返回默认控制器
-(UIViewController *)defaultViewController
{
    BOOL islogin =  [HMUserAccountModel sharedInstance].userLogin;
    
    if (!islogin) {
        return [[HMMainViewController alloc]init];
    }
   //判断是不是新版本,
    //判断是不是新版本,如果是,存储版本,进入新特性页面
    //如果不是,进入欢迎页面
    BOOL isnewVersion = [self isNewVersion];
    return isnewVersion ? [[HMFeatureViewContrller alloc]init] : [[HMWelecomeViewController alloc]init];
}


-(void)switchViewController:(UIViewController *)controller{

    self.window.rootViewController = controller;

}

//判断是不是新版本
-(BOOL)isNewVersion
{
 
    //取出版本号,
    NSString *currentversion = [NSBundle mainBundle].infoDictionary[@"CFBundleShortVersionString"];
    //跟现在版本比较
//    [[NSUserDefaults standardUserDefaults] setObject:version forKey:@"preVersion"];
    
    NSString *preVision =[[NSUserDefaults standardUserDefaults]stringForKey:@"preVersion"];
    
    if ([currentversion isEqualToString:preVision]) {
        return NO;
    }else
    {
        [[NSUserDefaults standardUserDefaults]setObject:currentversion forKey:@"preVersion"];
        [[NSUserDefaults standardUserDefaults] synchronize];
        return YES;
    
    }

}

- (void)applicationWillResignActive:(UIApplication *)application {
    // Sent when the application is about to move from active to inactive state. This can occur for certain types of temporary interruptions (such as an incoming phone call or SMS message) or when the user quits the application and it begins the transition to the background state.
    // Use this method to pause ongoing tasks, disable timers, and throttle down OpenGL ES frame rates. Games should use this method to pause the game.
}

- (void)applicationDidEnterBackground:(UIApplication *)application {
    // Use this method to release shared resources, save user data, invalidate timers, and store enough application state information to restore your application to its current state in case it is terminated later.
    // If your application supports background execution, this method is called instead of applicationWillTerminate: when the user quits.
}

- (void)applicationWillEnterForeground:(UIApplication *)application {
    // Called as part of the transition from the background to the inactive state; here you can undo many of the changes made on entering the background.
}

- (void)applicationDidBecomeActive:(UIApplication *)application {
    // Restart any tasks that were paused (or not yet started) while the application was inactive. If the application was previously in the background, optionally refresh the user interface.
}

- (void)applicationWillTerminate:(UIApplication *)application {
    // Called when the application is about to terminate. Save data if appropriate. See also applicationDidEnterBackground:.
}

@end
